
Mechanics-wise, this one hack of Sonic 2 for the Genesis actually comes close to what I would imagine classic Mega Man could play like - just imagine it's a more tweaked slide instead of a dash, and perhaps a wall jump instead of a wall slide (since Mega can do that in the Power Battle games and in Marvel vs. Then after clearing the 8 selectable stages, you finally reach to the fortress made by the doctors where the final levels take place, and the rest is pretty much near to what a player of either series would expect. When beating one of these stages, you free the character from the robotization and mind control of the doctors, and then either Mega Man gets a new weapon from them, or Sonic learns a new ability/tweak/buff also related to them (wether both will get something new or just one per stage could be adjusted later on, as the game gets to the balancing phase). Each stage would have 2 acts: at the end of the first act you fight a regular robot master from the Mega Man series, and at the end of the stage and second act, you face a roboticized version of a Sonic series character. The story campaing would consist of a starting/prologue stage where the boss is simply the other protagonist facing the character you chose to start with followed by 8 stages selectable by a menu. In speed sections Sonic would pass through enemies with fair ease, while in precision sections Mega Man would benefit from his long range weapon and easier handling through platforms - as well as underwater sections. Levels would have sections designed for both speed, and precision. Energy pick-ups would restore the current character's health, while rings across the map would increase the character's power bar. Gameplay-wise, each character would have his own lifebar, and dedicated power bar - boost for Sonic, Rush and sub-weapons for Mega. A 2D platform adventure where you can tag between Sonic and Mega Man, and have to master the synergy and exclusive abilities of both in order to fully blast through all the maps in all it's glory! (although you can theoretically beat the game with only one of them with no big worries as well) Most likely would use IKEMEN as the engine, since it has a native score system and allows for multiple characters in the same slot.Ī full crossover between Sonic and Mega Manīasically a interpretation of the awesome Worlds Collide saga by Archie comics, only with a few plot differences here and there to adjust for the gameplay and such.

If life ever decides that it doesn't need to suck that much all the time, perhaps I could actually manage to start some of these one day.Ī remake of Capcom Fighting Jam / EvolutionĪ fullgame that looks and sounds nearly the same as the official game, only with more polishment, characters and gameplay mechanics around there.
